Gametrak Air Instruments

Game Trak Theory is a work comprised entirely for "Air" instruments, using three-dimensional position sensors originally intended for Mad Catz Gametrak, a golf simulator/video game. We explore the intersection between "real-life" physical intruments and their associated physical gestures. The work was composed and performed by Adam Somers (Air Drums), Nick Kruge (Air Harp), and Charlie Forkish (Air Washtub Bass).

A bit goofy and long-winded, but here's a demo!